ℹ️More about Clash

  1. Key components of Clash:

  • Gaming platform: Users can play multiple casual games from a single interface. They can compete with friends or strangers of the same skill level using our native tokens or any other supported cryptocurrency.

  • Full-Feature Messenger: This allows players to invite friends and communicate with each other in real time. It supports group messaging, enabling players to create and join groups and participate in casual game tournaments using our native tokens or other supported cryptocurrency. This feature enhances social interaction among players, fostering a sense of community and collaboration within the gaming platform.

  • The wallet is a flexible self-custodial payment solution for managing various digital assets. Initially built on the Solana blockchain, it will soon support all EVM-compatible wallets. Users can easily create a new wallet or import an existing one into the Clash platform, enabling a seamless gaming experience.

  1. Gameplay and Rewards:

  • Players A and B each wager 50 cryptocurrency on winning a mini-game.

  • Matched together due to similar skill levels, the winner receives 90 cryptocurrency, while the Clash platform retains 10 cryptocurrency as a rake or commission.

  • CLH and BAU are the cryptocurrencies used for in-app purchases, rewards, and gameplay, with both tokens minted on the Solana blockchain by the Clash.

  1. What is a skill game:

  • Mobile Games can be broadly classified as games of chance where the outcome is predominantly driven by luck and games of skill where the positive outcome depends upon the training and experience of the player to be considered a game of skill.

  • Matchmaking needs to use an ELO player ranking algorithm with a narrow range and statistically prove a player gets better as they train and acquire more expertise in the game.

  • The initial version of Clash would have these skill games: Archery, Speed 21, 8 Ball Pool, Bingo, Solitaire, Hunting, Cricket, Hoops, WWTBAM, Fruit Slice, Magic Poker, Gin Rummy

  • Geo-Fencing: We are aware that certain countries consider games like Poker as non-skill games and impose strict regulations on them. We are committed to ensuring compliance with these regulations and make every effort to prevent the display of such games in those specific countries.

  1. Operations:

  • Users can download the Clash app from the Apple App Store, Google Play Store, or directly from the web via side loading.

  • Official USDC/CLH and CLH/BAU liquidity pools will be available on reputable decentralized exchanges (DEXs).

  • CLH tokens can be purchased through in-app purchases (IAP) from Apple or Google, with the price based on the current DEX rate plus the fee charged by Apple or Google.

  • Alternatively, players can buy CLH or BAU tokens directly from a DEX or use the in-app swap feature to convert USDC to CLH, bypassing the convenience fee.

  • Clash charges a 5% to 10% transaction fee (rake or commission) on all games to ensure sustainability and growth.

  1. About CLH:

  • CLH is a Stablecoin pegged to USDC at 100 CLH to 1 USDC.

  • A liquidity pool is created with 100k worth of CLH and 100k USDC, with tokens minted and locked in a smart contract vault.

  • CLH tokens can be purchased through in-app purchases, and players can also earn CLH tokens through tournaments, daily rewards, and bonuses.

  • CLH is the primary currency used for 1-on-1 matches.

  • The company will ensure there will never be more CLH than the locked USDC.

  1. About BAU:

  • BAU is a fun meme token with a total supply of 100 trillion tokens.

  • A liquidity pool is created with CLH and BAU. 10% of BAU tokens are immediately in circulation through this pool.

  • The remaining 90% will be distributed to players up to five years at avg. of 50 billion tokens a day.

  • BAU tokens serve as the primary rewards within the Clash platform and are used for 1-to-many tournaments.

  • Unlike CLH matches, there is no rake charged on BAU matches.

  1. Reasons for Using Blockchain and Crypto:

  • Smoother onboarding: Native tokens can be purchased directly through app store/play store in-app purchases, providing a smoother onboarding process compared to traditional payment methods.

  • Low infrastructure requirements: Cryptocurrency eliminates the need for local banking infrastructure for platform operators. Players can handle off-ramping through exchanges in their respective countries.

  • Global player connectivity: Blockchain enables worldwide player competition without currency barriers, resulting in higher match-making liquidity, better user experience, and increased engagement.

  • Enhanced transparency: Storing game data on a blockchain promotes trust and addresses concerns about bots and cheating, enhancing the user experience.

  • Serving the web3 user base: Clash aims to provide a trusted and stable platform for web3 users to safely play and wager their assets in skill-based games.

  1. The rationale for having Two Currencies:

  • BAU Tokens for gameplay: Players can enjoy games on the Clash platform without spending real money by using BAU tokens. Abundant rewards are provided to encourage participation in games and activities.

  • CLH Stable Coins for platform operations: Rake earned from CLH matches is sold to cover platform expenses, ensuring the sustainability and smooth functioning of the platform.

  1. Token Circulation Management:

  • CLH tokens enter public circulation through various mechanisms, and the liquidity pool is calibrated to always ensure price stability.

  • In-app purchases use USDC to buy CLH tokens, accounting for the platform convenience fee.

  • Product managers directly purchase CLH tokens for rewards, and BAU rewards are based on the daily allotment available.

By leveraging blockchain technology and cryptocurrency, Clash offers advantages such as streamlined onboarding, global accessibility, transparency, and catering to the web3 user base.

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